![]() Damage wasn’t bad, but Enchant really seemed to help too. ![]() On live, I’ll be closer to +20, so that damage will be even higher. I had +12 to skills, and saw about 2.5k damage per hit. My plan (right now) on live launch is to do 20 into Raven, Spirit Wolves, Dire Wolves, Grizzly, and Oak Sage. Spirit Wolves and Dire Wolves survivability seems vastly improved, and the cold damage really helped with physical immunes. Update: Baal was still slow, but even the Spirit Wolves were holding their own and not dying.Ĭurrent Thoughts: While the damage from the Wolves seems low, I think everyone (myself included) really underestimated just how strong the ravens are now. Last wave was a bit slow, but I was never in any real danger. Update: Spirit Wolves and Ravens with Fire A3 Merc cleared throne of destruction with ease. Enchant is adding about 250-300 fire damage per hit on top of the Spirit Wolves 500ish cold damage. Spirit Wolves + Ravens are tearing through Worldstone Keep. Update: Grabbed a Fire merc from Act 3 to provide Enchant, and got a faith bow. Spirit Wolves are holding their own, and rip through physical immunes pretty quickly. They’re certainly improved vastly though. Really impressed with the damage the ravens put out so far, but having to re-summon that often is a bit tedious. ![]() With Ravens, both wolves, and bear at 20, with +12 skills, here’s how they look now. For anyone who isn’t accessing the PTR, thought I’d toss some numbers so you can see how the pets are now.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |